Drip Is the New Drop

From buying to collecting to ownership

Ana Andjelic
Marker

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A drop is a seemingly random release of a limited-number of products with a goal of creating perception of scarcity and urgency. Drops have proven to be a successful brand-building tool, as they reliably drive word-of-mouth, FOMO, create insta-communities, and use wait lines as their advertising. Drops command for a person to be at the right time and the right place, with the right information. A decade or so ago, product drops ventured out of streetwear and into fashion at large. But aside from randomness, drops are not much different from a traditional fashion schedule of seasonal collection releases, where products are released at once. The current retail market is made around this all-at-once release dynamic.

A drip is a continuous stream of products, signals, content, incentives, rewards, tokens, points, interactions, events, or access. Perennial newness gamifies the brand experience, and makes it more individual and unique. The mechanism of drips is accumulation and collecting. Collect enough tokens and unlock an auction or use it as a membership card for future promotions. Drips reward the long game over short-term gains. Drips also galvanize communities, incentivize collaboration and membership, and decrease competition. Drips are the opposite of the winner-takes-all: they are decentralized and governed by…

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